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535ab6a)
We used an inefficient loop to copy data in the buffer character
functions; change them to use memcpy.
#include <sys/types.h>
#include <sys/uio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <unistd.h>
int buffer_fetchchar(void *ctx, size_t count, unsigned char *c)
{
struct buffer_ctx *buf = NULL;
int buffer_fetchchar(void *ctx, size_t count, unsigned char *c)
{
struct buffer_ctx *buf = NULL;
buf = (struct buffer_ctx *) ctx;
buf = (struct buffer_ctx *) ctx;
- for (i = 0; i < count; i++) {
- c[i] = buf->buffer[buf->offset++];
- }
+
+ memcpy(c, &buf->buffer[buf->offset], count);
+ buf->offset += count;
return (((buf->offset) == (buf->size)) ? 1 : 0);
}
return (((buf->offset) == (buf->size)) ? 1 : 0);
}
{
struct buffer_ctx *buf = NULL;
size_t newsize = 0;
{
struct buffer_ctx *buf = NULL;
size_t newsize = 0;
buf = (struct buffer_ctx *) ctx;
buf = (struct buffer_ctx *) ctx;
buf->buffer = realloc(buf->buffer, newsize);
buf->size = newsize;
}
buf->buffer = realloc(buf->buffer, newsize);
buf->size = newsize;
}
-
- for (i = 0; i < count; i++) {
- buf->buffer[buf->offset++] = c[i];
- }
+ memcpy(&buf->buffer[buf->offset], c, count);
+ buf->offset += count;
+